ISMAR – The IEEE International Symposium on Mixed and Augmented Reality
Mixed Reality (MR) and Augmented Reality (AR) allow the creation of fascinating new types of user interfaces, and are beginning to show significant impact on industry and society. The field is highly interdisciplinary, bringing together signal processing, computer vision, computer graphics, user interfaces, human factors, wearable computing, mobile computing, computer networks, displays, sensors, to name just some of the most important influences. MR/AR concepts are applicable to a wide range of applications. Since 1998, ISMAR and its forerunner events, IWAR/ISAR and ISMR, have been the premier forums in this vital field.
Augmented Reality (AR) and Mixed Reality (MR) melt the barriers between virtual media, the physical world and our imagination by enriching our ability to interact with all three. New applications in diverse areas such as Engineering, Entertainment, Arts, Education Media and Humanities push the boundaries of science and technology. As the premier conference in the field, ISMAR is responding to this evolution by expanding the program scope….
Thanks to Julian Stadon & Furtherfield, curator of the show “Beyond the Interface”, for the panel invitation:
Beyond the Interface – Disrupting the Market
Date & Time : Thursday, September 11, 02:00 pm – 03:45 pm
Location : TBA (Technical University Munich)
Heath Bunting, Tatiana Bazzichelli, Annette Doms, Wolf Lieser
This panel looks at alternative approaches to understanding creative digital industries, marketing and power, and focuses on the boundary between cultural and financial, governmental and political economies. The speakers will examine a range of tactical strategies and disruptive approaches as part of an evaluation of the economic hierarchies in contemporary society and creative production. This discourse will present recent examples that critique traditional approaches to participation within market driven systems, with a particular focus on networked culture, mixed realities, social media, ubiquitous computing, and mass surveillance.